Originally posted on RolePlayGateway.com as “Bad Writing? How does it Work??”, by madscirat: The moonlight shone down on the place, unhindered. The gnarled parapets jagged upwards, like a bony hand of icy indifference. In the background there was a pigeon. Who knew how long the place had stood there? 40 years? 50 years? Tempus immemoria, [...]
When most people who are familiar with the umbrella term "roleplaying" hear "GM" they think of the archetypal dice-rolling, page-turning, player-managing game master. Well, ever since play-by-post roleplaying was popularized and the focus shifted from live-action to writing, the game master is now the plot-writing, story-moving, player-managing participant. The job carries far less power, but in some ways, more responsibilities.